![]() It basks in darkness so much that anything other than a sentimental ending would feel nihilistic. The game revolves around confronting personal demons and disappointment, so it stands to reason that if we can overcome them we should come out the other side a better, stronger person. The Crooked Man asks us, “How do you keep living when you have nothing left to live for?”įor that reason, this is the rare horror story that earns its happy ending. It’s an excellent horror story because the horror stems from relatable, real life fears: The fear of living a life that’s not up to your expectations, coping with life when everything seems to go wrong, suffering the slow unavoidable loss of dreams, lovers, friends, and family. In this case, it’s a dark and sad tale that avoids easy sentimentality. That’s not to say that the gameplay is bad, but as with any 16-bit game made with some RPG Maker software, the story is the driving force. The story is why you’re going to play The Crooked Man. It’s hard - if not impossible - to find any more information about these people other than their Internet aliases, but they made and translated one damn fine game. It’s developed by Uri and translated by vgperson. The Crooked Man is a freeware horror game made with the WOLF RPG Editor, a piece of Japanese software similar to the RPG Maker games. This year I’m back with even more esoteric horror games, starting with a translation of a Japanese RPG Maker-made game. It’s Indie Horror Month once again here at Moving Pixels! Last year I dedicated October to highlighting “clever, unique, and most importantly scary independent horror game that might otherwise slip under your radar.” That crop of games included The 4th Wall, Paranormal, Home, and Lone Survivor (it’s worth mentioning that Paranormal recently became available on Steam Early Access, so now it’s much easier to get a hold of).
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